First, I would be remiss if I did not start this post by saying, “The Seattle Sounders are CONCACAF Champions League Champions.” Wednesday night, I joined nearly 70k others at Lumen Field for the game.
It was amazing! Suspenseful until the very end. Full of heartache and drama. Filled with career performances. The opposing fans were energetic and awesome as well. Great food, great friends, and a great game!
Back to Undermountain
The day after the Sounders game was my monthly D&D session. We busted out the tacos, margaritas, and dice bags for a rousing game of role-playing!
Not Everyone Makes It
In a prior session, the group snuck past a Xanathar’s Guild (XG) outpost to do more exploring of level 2. They ended up finding barrels of dwarven ale and rescuing a young man. Those two events kicked off another round of creative strategizing.
XG knows the groups’ faces and will attack them on sight, but they—hopefully—did not also have a kill-order out on the stranger the party saved. If they dressed him like an XG member, he might be able to, safely, get in for a delivery and get out again.
While some of the party patched up a few cuts and bruises, Ashe snuck back to a potential ally they affectionately gave the code name “Invisidrow.” At the same time, Hudson went to retrieve the keg of beer they opened earlier in the day and doctored it with some poison they had on hand.
The plan was to deliver the ale, referencing the other XG captain on the level, whose name Invisidrow previously gave them. This time, he also agreed to lend them five of his wererat minions for the fight. After enough time passed for those in the XG camp to drink the ale, they would bypass the two beholder zombie watchdogs, charge forward, and open up on them.
It worked brilliantly!
A few of the humans stumbled around, a little drunk, and the wererats kept the bugbears occupied. Urg ran to the middle of the room and cast an area of effect, war cleric, damage spell. Rose and Valorik fought to keep everyone off Urg so his spell would remain up as long as possible.
Something alerted the zombies, and they started floating down to join the fight. Hudson called out a warning, and they doubled their efforts to eliminate the humanoid opponents.
Turn Undead sent one of the zombies fleeing, but the second shot a discintigration ray right at Valorik. He staggered against the blow but remained on his feet to keep fighting. Soon enough, only the zombies remained. They took them out, one at a time, dodging multiple rays.
As another blast came his way, Valorik said, “I am at peace with this.”
The ray hit, but instead of turning to dust, he ran in fear.
Finally, it was over.
They searched the room before continuing to explore to the south.
A little later, Ashe listened for movement beyond a closed door.
“Sounds like animals,” he said.
“Let’s find out what kind,” Urg said as he opened the door wide.
Three ravenous owlbears picked up their heads and charged.
The sight freezes the group in place, and Ashe barely got off a couple of arrows before the beasts barged through the doorway, biting and clawing.
Valork went down.
Ung went down.
Rose took another round before she, too, fell.
As they lay bleeding on the floor, Ashe and Anakis tried desperately to kill the creatures and keep their friends alive. Hudson flashed forward with a sword of shadow and flame even as one of the owlbears started to drag Urg off into the other room.
As the fallen gasped for breath upon the ground, the three combatants charged forward and eliminated the threat. They scattered, rushing to stabilize their comrades, only to find Urg had already breathed his last.
With tears in their eyes, they carried their fallen, dead and unconscious, to a secure location. All thoughts of exploring further faded; they are headed back to Waterdeep.